Vault of the Void

Vault of the Void

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Description

PC/Mobile Crossplay live now!

Vault of the Void is a single-player, low-RNG roguelike deckbuilder designed to put the power into your hands. Continuously build, transform and iterate on your deck as you progress through your run - or even before each battle, with a fixed deck size of 20 cards required before each fight.

Preview which enemies you’ll be battling before each encounter, giving you a chance to carefully plan your strategy. With no random events, your success is in your hands - and your creativity and skill define your chances of victory!

FEATURES
- Choose from 4 different classes, each one with a completely different playstyle!
- Constantly iterate on your deck with 440+ different cards!
- Battle 90+ fearsome monsters as you make your way to The Void.
- Change up your playstyle with 320+ Artifacts.
- Infuse your cards with different Void Stones - leading to endless combinations!
- PC/Mobile Crossplay: pick up where you left off at any time!
- A roguelike CCG where the power’s in your hands, and without RNG.

Developer

Spider Nest Games

Developer ID: Spider Nest Games

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Recent Reviews

Stefan F.

Great card game.

22 Jun 2025

Tyson Urie

v2.5.22

Will admit still pretty early in the game and although it seems decent i have one mayor point of confusion. One of the game's key elements is deck building and managing, getting card rewards each time and being allowed to alter your deck to make it fitting for each encounter. Yet the deck editor feels poorly optimised. We have our current deck listed on the left, with little detail to the cards and some more detailed info on our spare cards Why not a 50/50 split with good info on both sides?

Developer Response

Hey Tyson - thanks for the review! Good point about the deck builder, when we redid it back at 2.0, we prototyped a few different designs, as the 50/50 split we though would be preferable. Player feedback asked for it to go back to the more Hearthstone style. We're doing some tweaks on sizing and optimization though! I'll keep all this in mind!

5 Sept 2024

5 Sept 2024

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