Dungeon Merge!

Dungeon Merge!

Brilbox·€ 0,39

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Description

Dominate the dungeon. Or let it dominate you.
A turn-based deckbuilding roguelite — Dungeon Merge.
Every run, a different strategy. A different hero. A different ending.

■ A Cast of Unique Heroes — Not just stronger stats. A completely different game.
Assassin: Double damage to a single target. Pick one. Make it count.
Engineer: Stack shields, then unleash area devastation. Defense is offense.
Gambler: Free level-up rerolls. When luck becomes strategy.
Noble: +1 level-up choices, gold-powered leveling at shrines. Money is your weapon.
…Every hero plays like a different game.

■ Diverse Skill Cards — Not collection. Combination. Your deck is your strategy.
Chain Lightning: Hit up to 3 enemies in a chain
Double Cast: Trigger the same skill twice in a row
Replicate: Copy any card in your deck on the spot
Skill grades: Common → Rare → Epic → Legend. Upgrade mid-combat.

■ Diverse Relics — Sometimes a relic changes everything.
Chalice: Die once, revive at 50% HP
Shard of Collapse: For the next 3 battles, all non-boss enemies start with 1 HP
Shackles of Binding: +1 mana per turn, but shop prices rise 25%
Sanctuary Lantern: Fully restore HP every time you enter a shop

■ Distinct Enemies — Every battle is a new puzzle. Read the pattern or die.
Treasure Goblin: Escape in 7 turns if you don't kill it fast enough
Snowman: Freezes you for 1 turn
Crow: Forces you to discard a random card from your hand
Multiple bosses, each with unique phases and attack patterns

■ Seal System — The real game starts here.
Normal mode is just the beginning. The true challenge unlocks with the Seals.
Mix and match Trials and Contracts to design your own difficulty.
Only a handful of players will ever clear the hardest combination.

■ Endless Replayability
3 regions × 17 floors — procedurally generated every run
Battle, Event, Elite, Shrine, Shop — diverse room types
Different maps, enemy combos, and card drops every time

■ Features
Turn-based strategy + deckbuilding
Diverse heroes, skills, relics, and enemies
Seal System — design your own difficulty with Trials and Contracts
Procedurally generated dungeons
Korean & English supported
Cloud save

Tear the dungeon apart with your own strategy.
One run is never enough.

Developer

Brilbox

Developer ID: Brilbox

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Recent Reviews

Peter K

v1.0.28

The story mode needs a lot more. It finishes after three regions and throws you into "new game plus" mode. Flesh out the story, add more regions, give it a rewarding conclusion.

Developer Response

Thanks for the feedback! The first three regions are actually more of an introduction to the world and core gameplay. The story really begins once you enter Sealed Mode, where new challenges, bosses, and the main narrative start to unfold. I hope you’ll give it a try!

21 Aug 2026

21 Aug 2026

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