Critical Mass
Screenshots
Description
Developer
Sean O'Connor
Developer ID: 5875330403581467051
Recent Reviews
RA2lover
Niche port of a niche game, but limited in scope. Only one playable faction, 12 ships with insufficient niches for each price range, and some missile changes that don't make sense. Orik was turned into an unguided rocket as opposed to its long range desktop counterpart, but all guided missiles still have awful tracking because they use pure pursuit homing w/o any lookahead, making point blank low speed intercept the only viable use. You'd expect true proportional navigation at the very least...
9 Aug 2026
user
need more missions
25 Mar 2026
Patrick Lloyd (CaptPatrick01)
Interesting and venerable rougelite with a shiny coat of paint, but missing a few features from how I remember it: cannot change your squadrons formation and rules of engagement anymore, and cannot quit out of a run either, and you're not allowed to leave any ship slots empty. Stealth cheese is real.
14 Mar 2026
Vincent Nguyen
Difficulty scaling is pure stupid. You're continuously outnumbered and outgunned. Just not fun.
12 Mar 2026
Simon
Great adaptation of a game I enjoyed playing on the PC years ago. Only reason I haven't given a full 5 stars is that it's missing a few features like audio/volume controls and a way to exit/forfeit the current game (you have to watch every game to it's conclusion even if you die early on) etc.
12 Sept 2025
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